3D Camera Landscape
February 21st, 2009

This is an image from a project I am working on with Processing and live video. It uses the location of the brightest pixel on each video still to define the video stills position in space. Currently working on a version that maps RGB to XYZ for both translation and rotation. The goal would be for the red images to cluster and build in a separate space from say the green or blue. Subtle gradations in color would lead to subtle structural variations, quick jumps in color would produce gaping structures.
It is an fun project that is yielding some interesting images. I think it has potential as an interactive piece as it is fun to point the camera at different people/objects and see the frames coalesce into sculptural 3D forms. I also like the idea of sharing authorship between the programmer, the computer, the environment, the videographer the actors and complete chance.
March 18th, 2010 at 2:59 am
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April 12th, 2010 at 5:36 am
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April 21st, 2010 at 1:28 am
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July 20th, 2010 at 9:58 pm
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